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Autumn, 2006
Legends, Lessons & Reality In The Virtual World
The people on our team were selected because of the knowledge and skills we had.
The idea was that we would complement one another and therefore should be more
creative and productive. For the first while it seemed nothing could be further from
the truth. We seemed to spend a lot of time spinning our wheels but not really getting
any work done. Then one day when we were trying to solve problem and hadn’t really
got anywhere, someone made a joke about how uncreative we were for a bunch of
brilliant and talented people. We were all laughing and then people started tossing
out really wild ideas about how to solve the problem. What happened after that gave
me goose bumps. We went very quickly to a truly brilliant and utterly simple solution
to our problem. Since that day we have been consistently productive, highly energetic,
and our meetings are fun.
Now and then there we hear about a team that
became a high achieving team for a period of
time. Those stories are the stuff of legend.
Legend - because of the rarity of the experience
and because it evokes a desire to share it.
We all know that truly successful teams require
a great deal of work on the team itself for it
to be productive, let alone high achieving. More
often than not teams still fall short of their
potential and the team members’ experience with
it less than great.
Even knowing how hard it is to build a great
team with the advantage of physical presence,
the use of virtual teams has and continues to
grow. People now work on teams are diverse,
multidisciplinary, geographically separate, and
may have different employers and different jobs.
The only common ground is the project objective.
People don’t see one another, don’t hear one
another and don’t know anything about one
another. These teams have even greater potential
than the actual teams of the past – greater
potential for achievement and greater potential
for dysfunction and damage to the team members.
How can virtual team project leaders ensure that
team experiences do not resemble the experience
described by one virtual team member?
I was looking forward to the experience. I had never participated in an assignment or a
team like this one before. Each of us needed the work experience we would be
getting, had the necessary background and chose to be on the team. One person took charge, and assigned tasks. The team started out all right getting the tasks done, though looking back at it, I can see now that we were struggling from the beginning. Our self- appointed team leader was highly critical of everyone’s work, and at the same time didn’t ever offer any ideas or suggestions for improvement. None of us did anything about how we interacted with one another. By the time we were halfway through the project most of the team was barely communicating in the group sessions. People were contacting one another outside the group sessions, and completing their assigned tasks separately, sharing only the finished work with the group. No one took any risks, offered ideas or suggestions, and the finished product was just a bunch of completed tasks. No one learned anything and I know I wasn’t the only one who dreaded our work sessions. Worst of all, at the end of the project I felt as if I had been mentally beaten up and had developed a real dislike for a few of the people on the team. My life and work outside the team project suffered along with the project work. It was the team experience from hell. I’ll be really careful about getting involved with team projects from now on.
What does it take to create a productive,
creative high performance virtual team? Virtual
teams are no different than teams located in one
physical space. The question is really just what
does it take to create a productive creative
high performing team.
As Patrick Lencioni points out in his
The Five
Dysfunctions of a Team what is necessary to
high performing teams is: trust, the ability to
deal with conflict, commitment, accountability
and a results focus.
In becoming a team the people go through a
series of stages: forming, storming, norming,
performing and adjourning . It is in these
developmental stages that the elements of
successful teams are established.
None of that happens by chance. The process for
team development has to take place. The basics
of that process include:
- Meet regularly as a team in a shared
communication medium (abiding by the procedures
for good meetings)
- Clearly articulate the shared purpose (the
goal of the team)
- Establish expectations and responsibilities
(methods and types of communication, standards
of performance, project process, conflict
resolution, problem solving approaches,
outcomes)
- Commitment by all team members to the team and
the team process (conduct, accountability).
Developing and sustaining an effective team is
hard work. Developing and sustaining an
effective virtual team is REALLY hard work
because the communication is more complex.
Recently while working on the introduction of a
new process I was reminded again of the
complexities of teamwork. The introduction team
consisted of a technology whiz, a subject matter
expert, the logistics guru, me, in my capacity
as the change implementation facilitator and the
project leader. A couple of the team members
were on-site and the rest of us working
remotely.
As we introduced the new process it became
apparent that a number of details had not been
considered and some follow up work was going to
have to be done. We all felt foolish. In
assessing the situation it became obvious that
we had not been working as a team.
Had we all been located in one we likely would
have got together in a meeting room, talked
about the work, what each of us was going to be
doing, set timelines and deadlines and ask the
questions that arise out of those types of
planning meetings. Instead because we were not,
we didn’t do what was necessary to create
success. We didn’t see ourselves as a team. Each
of us worked independently on our little piece
of the project.
This was a small part of a much bigger and
longer-term project. While the missing details
were simple enough to fix this little project
was part of a long-term term change initiative.
The significant impact was that we created
frustration and additional discomfort with the
overall change we were undertaking.
Lesson re-learned!
Looking for more information or need some help
with these or other HR issues? Please
get in touch.
News
Legislation
Alberta’s new Occupational Health & Safety
Code takes effect on February 1, 2007. For
information including a comparison of the 2003
Code to the 2006 Code visit to the
Alberta Government website (PDF).
Employment Insurance premiums for 2007 are
projected to fall for both employers and
employees. Even a small drop in EI premiums
sends a large message about the low unemployment
rates in Canada. Read more on the
Federal Government website.
New federal government legislation (Bill 211)
ending mandatory retirement takes effect in
December 2006 after a year of transition. For a
discussion of the effects of the new legislation
on corporate collective agreements, recruitment
and retention polices as well as human resource
planning, see the Legislative Watch column in
the
Management Ethics newsletter (PDF).
Workforce
In Europe where concerns with aging
workforce are ahead of those in North America
because their populations are older some
interesting government action is starting to
occur. In August the government of France
introduced an employment plan that includes
pension bonuses that increase with their age for
people who work past their 60th birthday.
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